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jobby: Character Designer, Bron Studios, Vancouver

BRON-STUDIOS_Logo_FOR-LIGHT-BGWe are seeking a Character Designer to join our team at Bron as we embark on development of our first animated feature film. We are looking for a talented designer with a strong understanding of anatomy, visual aesthetics, caricature and appeal to bring our character designs to life. Working closely with the Director and key creative supervisors the Character Designer creates the necessary visual design package elements for successful digital execution. You have a passion for your craft, take direction well, remain calm under pressure and you are a great team player.
• Create designs that support the overall creative vision for the project within the determined style
• Interprets and implements notes and feedback in a timely and qualitatively acceptable manner
• Collaborate with downstream artists(modelling, rigging, animation) to test efficacy of designs in production and make adjustments to designs as required.
• Deliver assignments per projects schedules and bid days
• Adhere to file management and other technical standards.
• Interact respectfully and professionally with colleagues
• Proactively communicate issues to supervisors and colleagues
• Practice attentive and active listening
• Actively share information, methods, and ideas with your team
• Additional duties as required by production
• Degree or Diploma in Fine Arts or Animation and/or relevant industry experience
• Strong background in design
• Ability to work in diverse visual development styles as required
• Knowledge of anatomy, proportion, perspective, composition and colour
• Strong drawing, illustration and/or painting skills
• Proficiency with Photoshop
• Ability to communicate ideas clearly and concisely
• Solid work ethic and positive attitude
• Works well under pressure
• Self motivating and pro-active
• Efficient and detail oriented
• Strong problem solving skills
• Ability to work collaboratively
Additional Desired Skills:
• Understanding of CG production, particularly with respect to modelling and rigging
• Experience with Zbrush, Corel Painter, Maya


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