jobby: Senior FX Lead, Nitrogen Studios, Vancouver

By Mike Valiquette

Nitrogen Studios Logo, CG Movies, Animation JobsPosition Overview:

The Sr. FX Lead is a highly skilled team leader, responsible for the day-to-day management of the FX Artists working on specific shot tasks and sequences, as well as designing/maintaining current workflows and setups needed to deliver specific effects on the show. The ideal candidate is a strong leader, with previous lead/supervisory experience.

Duties & Responsibilities: 

  • Work closely with Head of Department / Supervisor and other leads to identify effects needed on shots and determine artistic and technical approach.
  • Work with FX Lead TD to oversee the design, build and implementation of FX setups in Houdini/ Maya.
  • Identify complexity of the effects and delegate to FX members best suited for the task.
  • Participate in the creative process of the effects as needed through dailies and desk rounds providing constructive feedback and guidance and mentorship
  • Act as first line of quality control.
  • Report to Head of Department on a daily basis on the progress of the FX work in regards to shot task status, technical issues, resources needed, and team morale.
  • Work closely with other TDs, Lighters, Compositors, and Render Wranglers to ensure smooth delivery of effects through our pipeline.

Required Skills & Experience: 

  • 3+ years film production experience with Houdini (Maya experience an asset)
  • Working knowledge and understanding of FX lighting and compositing
  • Must have strong communication skills and the ability to work within a team in our fast paced production environment.
  • Must be self motivated and have a strong desire to produce the highest possible quality effects within our production schedule.
  • Good understanding of scripting / programming in HScript/Mel, Python

Additional Bonus Skills:

  • FX Pipeline Development or advanced understanding of processes between software and formats
  • Strong knowledge of RenderMan, Mantra
  • Shader Development
  • BC candidate preferred but not required



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