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jobby: Stereoscopic Technical Director, Stereoscopic Compositor, Starz Animation, Toronto

May 25, 2010

Stereoscopic Technical Director

Department:  Technology          Reports To:  Head of Technology


The Stereoscopic Technical Director helps various departments convert files to through the stereo conversion process.


Understand workflow, procedures and strategies across multiple disciplines

Work closely with compositors, roto artists and others to finalize shots

Maintain continuity within shot work

Meet quality, efficiency, and creative goals

  • Analyze and advise on technical processes
  • Assist team members with conversion of various files into stereoscopic files within given technical constraints
  • Troubleshooting files and creating fixes where needed
  • Follow clear methods for testing and quality control of all development


  • At least 3 years of CG experience (Feature Film experience preferred)
  • Experience with Stereoscopic conversion or similar processes
  • Completed post-secondary education in Computer Science, Engineering, or other relevant area of technical study
  • Good fundamental knowledge of stereographic imagery, compositing skills, rotoscoping, set extensions and other processes involved in conversion
  • Experience with and proven working knowledge of the following:
    • Maya & Mentalray (Fusion/Nuke or Shake is required)
    • Various scripting languages
  • Experience designing user interfaces
  • Strong communication skills
  • Superior time-management and prioritization skills
  • Self-motivated and able to work with minimal supervision
  • Flexible and adaptable to change

Stereoscopic Compositor

Department:  Compositing       Reports To:  Head of Compositing


The Stereoscopic Compositor composites an assigned quota of production shots according to schedule, ensures resolution of technical issues, and makes certain that all quality standards are achieved and meet rendering criteria.  This role is required to collaborate with members of other departments as necessary and to use a wide variety of skills to convert and finalize shots.


  • Composite and trouble shoot assigned quota of production shots based on established key shots as well as creative direction from Leads and Supervisor.
  • Ensure that production shots are completed according to schedule
    • Communicate timeline and delivery schedule issues to the appropriate stakeholder(s)
  • Ensure resolution of technical issues
    • Troubleshoot and debug shot problems
    • Escalate technical issues as required
  • Make certain that all quality standards are achieved, that shot continuity is maintained, and that shots meet rendering criteria
  • Collaborate with members of other departments as necessary to ensure proper completion of shots
  • Ensure efficient organization of individual work/files
  • Remain current and up-to-date in techniques through industry research and training
  • Perform additional duties as required


  • At least three years experience as a Compositor (CG feature film experience preferred)
  • Completed post-secondary education in relevant area of study, with proven technical abilities
  • Sound working knowledge of most of the following: Maya, Fusion, Nuke, Shake
  • Mental Ray experience an asset
  • Strong communication skills with the ability to convey creative and technical thoughts and ideas to others
  • Good teamwork skills
  • Demonstrated ability to multi-task and prioritize, and to handle production- and deadline-related pressures as well


  • Proven understanding of the entire compositing process (experience using Digital Fusion an asset), rotoscoping, set extensions, dealing with matte paintings, etc
  • Knowledge of any scripting languages is a bonus

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