jobby: 3D animator, Hatch Studios, Toronto

By Mike Valiquette

February 15, 2011

Hatch Studios Ltd. is looking to fill a full-time 3D animation position.

The applicant should have substantial experience animating characters, vehicles/products and cameras. For characters, they should have a solid understanding of timing, comedic acting, personality, and strong facial/body posing. For vehicles/products, they should have a solid understanding of real-world weight distribution and be able to simulate realistic (non-stylized) object behavior based on mass, gravity and inertia. For cameras, they should have a solid understanding of animating cinematic camera work for developing excitement and enhancing storytelling. The applicant should be able to work in a team environment, with the supervision of a director and under tight deadlines. Please review our website http://www.hatchstudios.net/ to understand what type of animation work we do and the quality that is expected.

Our pipeline is 3dsmax and although specific software experience is notnecessary, it is an asset.  Rigging experience is a definite asset. Applicants must be able to work in-studio, in downtown Toronto, Canada. If you cannot legally work in-studio, please do not apply. Please submit your digital portfolio to careers@hatchstudios.net.

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2 Responses to “jobby: 3D animator, Hatch Studios, Toronto”

  1. Vray artist looking for the opportunity to work on quality productions.

    #15269

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