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jobby: Effects Artist – Cloth, Arc Productions, Toronto

September 26, 2011

JOB TITLE: Effects Artist – Cloth
DEPARTMENT: Effects
REPORTS TO: Effects Supervisor/Head of Effects

POSITION OVERVIEW
The Effects Artist creates effects for assigned shots using Maya and works with the Lead Effects Artist to ensure that all individually assigned Effects deliverables are completed fully and in line with the production schedule and the Director’s overall vision. This role attends Effects reviews for assigned sequences, troubleshoots and debugs shot problems and escalates technical issues as required, and maintains a convention of file naming structures for all shots that is compatible within Arc Productions pipeline. The Effects Artist is required to remain current and up-to-date in effects techniques through industry research and training, and perform additional duties as required.

DUTIES & RESPONSIBILITIES
Create effects for assigned shots using Maya/NCloth, ensuring continuity and flow within and between shots and sequences
Create a simplified mesh from the original model to run the cloth simulation on and “wrap” the “solve” back on to the original mesh/model
Work with Lead Effects Artist to ensure that all individually assigned Effects deliverables are completed fully and in line with production schedule and Director’s overall vision
Attend Effects reviews for assigned sequences
Troubleshoot and debug shot problems and escalate technical issues as required
Maintain a convention of file naming structures for all shots that is compatible within Arc Productions pipeline
Remain current and up-to-date in effects techniques through industry research and training
Perform additional duties as required

REQUIRED SKILLS & EXPERIENCE
3+ years CG visual effects experience in a Maya production environment
Completed post-secondary education classical or 3D animation, art fundamentals, or other relevant area of study
Good working knowledge of Maya FX tools and Houdini
Must have production experience with Maya/NCloth particles/dynamics and particle expressions
Basic knowledge of polygonal modeling skills (splitting, joining, sculpting, augmenting)
Background in traditional art an asset
Basic understanding of animation styles and techniques and the animation production pipeline as a whole
Good creative and technical problem solving skills
Ability to learn quickly and comprehend custom in-house production tools
Ability to prioritize tasks, meet tight deadlines, and perform to standard in a fast-paced environment

Working knowledge of any or all of the following a plus:
Compositing principles (preferably using Fusion)
Any scripting language

Arc Productions is located downtown Toronto. Please apply online at our website http://www.arcproductions.com/jobsearch . No phone calls.

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