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jobby: Technical Directors, 3D Generalists, Environmental Artists, Texture Artists, Lighters, FX Artists, Embassy VFX, Vancouver

Last updated on August 22, 2012

Vancouver-based The Embassy Visual Effects, renowned for photo-realistic visual effects work in high-end film and commercials, is on the lookout for exceptional talent:


Technical Directors for Lighting, Softimage/ICE, Houdini , Dynamics and Particles (several positions)


4+ years experience creating photo real effects (particles, fluids, smoke, explosions, water) for film and commercials

Strong knowledge of Softimage/ICE/Houdini/Maya, Python, Arnold, Mental Ray

Solid understanding of Nuke an asset



Mid – to Senior – 3d Generalists with comprehensive knowledge of Softimage/Houdini


3+ years experience in commercial or film industry

In depth knowledge of modeling, texturing, and lighting; animation experience a plus

An understanding of Nuke, ZBrush, particles and scripting an asset



Environmental Artists responsible for creating photorealistic environments, elements and textures for matching onto live action plates.


4+ years experience creating photorealistic environments on feature films.

Knowledge of light, colour and perspective, lenses and on set assets

High proficiency in Photoshop; Mari, Mudbox, Zbrush and Vue an asset.

Understanding of Nuke, Softimage/Maya

Fine Arts background an advantage



Lead Texture Artist, Texture Artists

4+ years experience creating realistic textures for feature films

Expert knowledge of Mudbox, ZBrush, Mari, Photoshop, Softimage

Extensive experience with UV layout (organic and hard surface)

Ability to work from a variety of source references

Proficiency in Linux/Unix required



Lighters, Shader/Lighters


2+ years production lighting experience matching CG elements to live action footage

Experience using Houdini/Mantra, Softimage, Arnold, Mental Ray

Python and MEL scripting;

Solid understanding of procedural shading; texturing a plus



Houdini FX Artist to design and animate photo real effects


4+ years using Houdini to create photorealistic simulations of natural phenomena

Knowledge of rigid body and particle dynamics, volume modeling and rendering, fluid dynamics and procedural geometry generation

Expert knowledge integrating Houdini into Softimage/Maya and Nuke pipelines

HScript and Python scripting a plus


All positions are based in Vancouver. Preference will be given to candidates who are legally able to work in Canada. Please send your resumes, links, breakdowns and availability to

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