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jobby: Senior Surfacing Artist, Arc Productions, Toronto

November 19, 2012

Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Senior Surfacing Artist to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to life in a wide array of formats: theatrical features, television, DVDs, shorts and game cinematics.


*         Establish the look and qualities of characters, props, and environments for assigned assets with direction from the VFX Supervisor, Art Director, and Surfacing Supervisor, and ensure that Surfacing files are complete and ready for lighting

*         Create the following for models supplied by the Modeling Department: UV’s, Textures, Shaders

*         Maintain a convention of file naming structures for all shots that is compatible within the Arc Productions pipeline

*         Maintain tidiness and organization of working files (directories, .ma scenes, .iff textures, Photoshop PSDs)

*         Anticipate, communicate, and troubleshoot any creative or technical issues with assistance from key stakeholders

*         Provide support to more junior team members by providing artistic direction and assisting with technical difficulties

*         Collaborate with other departments as necessary to ensure proper completion of assets and to ensure a smooth production

*         Maintain awareness of the broader show needs as they relate to the Surfacing Department (schedule, complexity of setups, etc…)

*         Keep Surfacing Lead aware of any production problems

*         Keep up to speed with current industry trends

*         Perform additional duties as required


*         5+ years of high-end CG animation production experience (feature film experience an asset)

*         Strong painting skills with an artistic eye for detail

*         General understanding of animation styles and techniques as well as an excellent comprehension of animation production for film and/or television

*         Solid understanding of the animation production pipeline as a whole with an understanding of adjacent department workflows as well as how the Surfacing Department interacts with the overall production process

*         Demonstrated ability to debug complex shader networks

*         Strong uv-ing skills required

*         Working knowledge of the following: Mental Ray as a renderer, polygonal texturing image maps, construction of shaders and utilities, photoshop, mudbox or zbrush, hair Systems, bodypaint experience a bonus.

*         Some experience with MEL Scripting an asset

*         Openness to existing workflows with the ability to learn quickly and comprehend custom in-house production tools

*         Ability to solve problems independently and check own work

*         Strong sense of initiative with the capacity to work well in a team setting

Thank you for your interest but only qualified candidates will be contacted.

Please apply at our website @

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